
Computer Applications
Project 1
Modelling of an Architectural Design
OBJECTIVES
To produce 3D model of a selected architectural design using 3DS Max/Rhinoceros or both.
To record Work in Progress (WIP) as progressive evidence of the working process.
I am modelling my Design Studio 2 final Design- Retreat House
Work In Progess
![]() 1.png | ![]() 2.png | ![]() 3.PNG |
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![]() 4.PNG | ![]() 6.PNG | ![]() 7.PNG |
![]() 8.PNG | ![]() 9.PNG | ![]() 10.PNG |
![]() 11.PNG | ![]() 12.PNG |
![]() Render 1.jpg | ![]() render 2.jpg | ![]() render 3.jpg |
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![]() render4.jpg | ![]() render5.jpg |
Final Renderings
Project 2A (Exterior Renderings)
Still Rendering With Materials, Lights, Camera Views and with Site Context
OBJECTIVES
Able to import .dwg file into 3DS Max.
ï‚· To manage the 3D scene using layers.
ï‚· To create materials for 3D objects.
ï‚· To use lights in 3DS Max for exterior and interior rendering.
ï‚· To set up good photographic compositions using cameras in 3DS Max for final rendering.
ï‚· To understand and execute the appropriate rendering settings.
ï‚· To enhance the visual outcome of the renderings using post-production tools.
Work In Progess
![]() Import rhino file to 3dsmax.jpg | ![]() manual daylight and sun.JPG | ![]() Assign materials.JPG |
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![]() UVW map and texture.JPG | ![]() adding relevant site context.JPG | ![]() camera views.JPG |
![]() render setup.JPG | ![]() post production.JPG | ![]() post production2.JPG |
![]() post production3.JPG | ![]() post production 4.JPG |
![]() Final Scene 1 | ![]() Final Scene 2 |
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Final Renderings
Project 2B (Interior Renderings)
Still Rendering With Materials, Lights, Camera Views and with Site Context
OBJECTIVES
Able to import .dwg file into 3DS Max.
ï‚· To manage the 3D scene using layers.
ï‚· To create materials for 3D objects.
ï‚· To use lights in 3DS Max for exterior and interior rendering.
ï‚· To set up good photographic compositions using cameras in 3DS Max for final rendering.
ï‚· To understand and execute the appropriate rendering settings.
ï‚· To enhance the visual outcome of the renderings using post-production tools.
Work In Progess
![]() adjust interior and assign materials.PNG | ![]() add UVW mapping or import vray material.PNG | ![]() add furniture.PNG |
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![]() add cameras and adjust angles for views needed.PNG | ![]() add vary lights and target lights.PNG | ![]() adjust light parameters.PNG |
![]() adjust render setup.PNG | ![]() test rendering.PNG | ![]() post production 1.PNG |
![]() post production 2.PNG | ![]() post production 3.PNG |
Final Renderings
![]() Final Scene 1 | ![]() Final Scene 2 |
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Project 3
A maximum 90seconds animation of the completed 3d Scene
OBJECTIVES
To continue from Project 2, the completed scene is animated.
To set up camera paths for animation rendering.
To allow students to explore their imagination, inventiveness and storey telling abilities when creating the animation
![]() add camera path and walk through camrea.JPG | ![]() add car and animate follow path.JPG | ![]() animate building parts with right camera angle.JPG |
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![]() import building outline from Rhino.JPG | ![]() set render setup and save file.JPG | ![]() set time configuration settings.JPG |
![]() add extra lights to complete the scene.JPG | ![]() animate sun path.JPG | ![]() assign position controller.JPG |
![]() background setting.JPG | ![]() setting sperical environment.JPG | ![]() compiling and adding music.JPG |